I decided to take a hybrid approach for release versioning on a new project I have joined.
I have been rather disillusioned with semver, and though I love semver, the disillusionment is about the inconsistency with which semver is applied to projects. In a project that I control alone (or with likeminds), I prefer semver because it conveys, as the name says, semantic information about the state of the software.
But, semver needs strict discipline thoughout the team. It demands a thorough understanding of the relative changes any changeset brings to accurately identify what the next version should be.
rustc versioning is an ideal here.
The obvious alternative is rolling releases, but then I get tired of the long strings of non-semantic information in the version tags. For example, it is cool that you decided to release a software on the 1st of January, 2023, but IDK about the state of the software without going through the release notes. I am a proponent of semantic names.
I decided to strike a balance with this project. Why not mix semver with rolling releases? The solution: Drop the patch, and add a pre-release in
The version format thus becomes:
At this point, it is not semver anymore since semver requires using the
patch. Here is why that is acceptable in this project’s context.
In this scheme, a change in the
major version will denote a break of backwards compatibility of any public API. A change in the
minor version will denote new features or deprecation of existing public APIs. We don’t need the
patch because the team will continue on a rolling weekly release. Internal changes that do not affect public APIs do not change the
minor, and only increase the date. So, any bug fixes or hotfixes ship anyway and will result in an increment of the date stamp.
A version release is thus read as “a release for the
<major>.<minor> branch made on the
YYYYMMDD date”. So, when you see
v0.2-20230918 it kinda becomes self-evident.
This seems like a good balance that conveys some semantic information while staying true to a rolling release pattern, and the team members don’t have to fight over what the next minor or patch version should be.